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Blender is a free and open-source 3D computer graphics software toolset used for creating animated films , visual effects , art, 3D-printed models, motion graphics , interactive 3D applications, virtual reality , and, formerly, video games. Blender’s features include 3D modelling , UV mapping , texturing , digital drawing , raster graphics editing , rigging and skinning , fluid and smoke simulation , particle simulation, soft body simulation, sculpting , animation , match moving , rendering , motion graphics, video editing , and compositing.
The Dutch animation studio NeoGeo not related to Neo Geo video game hardware started to develop Blender as an in-house application, and based on the timestamps for the first source files , January 2, is considered to be Blender’s birthday. The name Blender was inspired by a song by the Swiss electronic band Yello , from the album Baby , which NeoGeo used in its showreel.
This also resulted in the discontinuation of Blender’s development. In May , Roosendaal started the non-profit Blender Foundation , with the first goal to find a way to continue developing and promoting Blender as a community-based open-source project. On July 18, , Roosendaal started the “Free Blender” campaign, a crowdfunding precursor. Today, Blender is free and open-source software , largely developed by its community as well as 24 employees employed by the Blender Institute.
The Blender Foundation initially reserved the right to use dual licensing so that, in addition to GPL 2. However, this option was never exercised and was suspended indefinitely in In , with the release of version 2. In February , it was clear that the company behind Blender, NaN, could not survive and would close its doors in March. Nevertheless, they put out one more release, Blender 2. As a sort of Easter egg and last personal tag, the artists and developers decided to add a 3D model of a chimpanzee head called a ” monkey ” in the software.
Suzanne is Blender’s alternative to more common test models such as the Utah Teapot and the Stanford Bunny. A low-polygon model with only faces, Suzanne is included in Blender and often used as a quick and easy way to test materials, animations, rigs, textures, and lighting setups.
It is as easily added to a scene as primitives such as a cube or plane. The largest Blender contest gives out an award called the Suzanne Award. The following table lists notable developments during Blender’s release history: green indicates the current version, yellow indicates currently supported versions, and red indicates versions that are no longer supported though many later versions can still be used on modern systems.
Blender is available for Windows 8. Blender 2. There is also an advanced polygonal modelling system which can be accessed through an edit mode. It supports features such as extrusion, bevelling , and subdividing. Modifiers apply non-destructive effects which can be applied upon rendering or exporting, such as subdivision surfaces. Blender has multi-resolution digital sculpting , which includes dynamic topology, “baking”, remeshing, re-symmetrization, and decimation.
The latter is used to simplify models for exporting purposes an example being game assets. Blender has a geometry node system for procedurally and non-destructively creating and manipulating geometry. It was first added to Blender 2. Attributes can include positions , normals and UV maps.
Blender can be used to simulate smoke, rain, dust, cloth, fluids, hair, and rigid bodies. The fluid simulator can be used for simulating liquids, like water being poured into a cup. The particle physics fluid simulation creates particles that follow the smoothed-particle hydrodynamics method.
Blender has simulation tools for soft-body dynamics , including mesh collision detection , LBM fluid dynamics , smoke simulation, Bullet rigid-body dynamics, an ocean generator with waves, a particle system that includes support for particle-based hair, and real-time control during physics simulation and rendering. In Blender 2. Vortices and more stable calculations are improved from the FLIP system. Blender’s keyframed animation capabilities include inverse kinematics , armatures , hooks, curve- and lattice-based deformations , shape keys , non-linear animation, constraints, and vertex weighting.
In addition, its Grease Pencil tools allow for 2D animation within a full 3D pipeline. Internal render engine with scanline rendering , indirect lighting, and ambient occlusion that can export in a wide variety of formats; A path tracer render engine called Cycles, which can take advantage of the GPU for rendering. Cycles supports the Open Shading Language since Blender 2. Cycles Hybrid Rendering is possible in Version 2. Tiles are calculated with GPU in combination with cpu.
EEVEE is a new physically based real-time renderer. It works both as a renderer for final frames, and as the engine driving Blender’s real-time viewport for creating assets.
Blender allows procedural and node-based textures, as well as texture painting , projective painting, vertex painting , weight painting and dynamic painting.
Blender has a node-based compositor within the rendering pipeline, which is accelerated with OpenCL. It also includes a non-linear video editor called the Video Sequence Editor VSE , with support for effects like Gaussian blur , color grading , fade and wipe transitions, and other video transformations. However, there is no built-in multi-core support for rendering video with the VSE. Blender features an internal file system that can pack multiple scenes into a single “.
An object in Blender consists of multiple data blocks — for example, what the user would describe as a polygon mesh consists of at least an Object and a Mesh data block, and usually also a Material and many more, linked together. This allows various data blocks to refer to each other.
There may be, for example, multiple Objects that refer to the same Mesh, and making subsequent editing of the shared mesh results in shape changes in all Objects using this Mesh. Objects, meshes, materials, textures, etc. The Blender Game Engine was a built-in real-time graphics and logic engine with features such as collision detection , a dynamics engine, and programmable logic. It also allowed the creation of stand-alone, real-time applications ranging from architectural visualization to video games.
In April , the engine was removed from the upcoming Blender 2. Blender Internal, a biased rasterization engine and scanline renderer used in previous versions of Blender, was also removed for the 2. Most of the commands are accessible via hotkeys. There are also comprehensive graphical menus. Numeric buttons can be “dragged” to change their value directly without the need to aim at a particular widget, as well as being set using the keyboard. Both sliders and number buttons can be constrained to various step sizes with modifiers like the Ctrl and Shift keys.
Python expressions can also be typed directly into number entry fields, allowing mathematical expressions to specify values. Blender includes many modes for interacting with objects, the two primary ones being Object Mode and Edit Mode , which are toggled with the Tab key. Object mode is used to manipulate individual objects as a unit, while Edit mode is used to manipulate the actual object data.
For example, an Object Mode can be used to move, scale, and rotate entire polygon meshes , and Edit Mode can be used to manipulate the individual vertices of a single mesh.
The Blender GUI builds its tiled windowing system on top of one or multiple windows provided by the underlying platform. One platform window often sized to fill the screen is divided into sections and subsections that can be of any type of Blender’s views or window types. The user can define multiple layouts of such Blender windows, called screens, and switch quickly between them by selecting from a menu or with keyboard shortcuts.
Each window type’s own GUI elements can be controlled with the same tools that manipulate the 3D view. For example, one can zoom in and out of GUI-buttons using similar controls, one zooms in and out in the 3D viewport. The GUI viewport and screen layout are fully user-customizable. It is possible to set up the interface for specific tasks such as video editing or UV mapping or texturing by hiding features not used for the task.
Cycles is a path-tracing render engine that is designed to be interactive and easy to use, while still supporting many features. Cycles support GPU rendering, which is used to speed up rendering times. The toolkit software associated with these rendering modes does not come within Blender and needs to be separately installed and configured as per their respective source instructions.
Multiple GPUs are also supported, which can be used to create a render farm —having multiple GPUs, however, does not increase the available memory since each GPU can only access its own memory. The integrator is the core rendering algorithm used for lighting computations. Cycles currently supports a path tracing integrator with direct light sampling.
It works well for a variety of lighting setups, but it is not as suitable for caustics and certain other complex lighting situations. Rays are traced from the camera into the scene, bouncing around until they find a light source a lamp, an object material emitting light, or the world background , or until they are simply terminated based on the number of maximum bounces determined in the light path settings for the renderer.
To find lamps and surfaces emitting light, both indirect light sampling letting the ray follow the surface bidirectional scattering distribution function, or BSDF and direct light sampling picking a light source and tracing a ray towards it are used. They consist of three shaders to define the mesh’s surface appearance, volume inside, and surface displacement. The surface shader defines the light interaction at the surface of the mesh. One or more bidirectional scattering distribution functions, or BSDFs , can specify if incoming light is reflected , refracted into the mesh, or absorbed.
When the surface shader does not reflect or absorb light, it enters the volume light transmission. If no volume shader is specified, it will pass straight through or be refracted, see refractive index or IOR to another side of the mesh.
If one is defined, a volume shader describes the light interaction as it passes through the volume of the mesh. Light may be scattered , absorbed, or even emitted [ clarification needed ] at any point in the volume. The shape of the surface may be altered by displacement shaders. In this way, textures can be used to make the mesh surface more detailed.
Depending on the settings, the displacement may be virtual-only modifying the surface normals to give the impression of displacement also known as bump mapping — real, or a combination of real displacement with bump mapping. Using the default 3D viewport drawing system for modeling, texturing, etc. Free and open-source : []. Since the opening of the source code, Blender has experienced significant refactoring of the initial codebase and major additions to its feature set.
Improvements include an animation system refresh; [] a stack-based modifier system; [] an updated particle system [] which can also be used to simulate hair and fur ; fluid dynamics; soft-body dynamics; GLSL shaders support [] in the game engine; advanced UV unwrapping; [] a fully recoded render pipeline, allowing separate render passes and “render to texture”; node-based material editing and compositing; and projection painting.
Part of these developments was fostered by Google ‘s Summer of Code program, in which the Blender Foundation has participated since Official planning for the next major revision of Blender after the 2. On the 23rd April the Blender Foundation announced the Cycles X project, where they will improve the Cycles architecture for future development. Key changes include a new kernel, removal of tiled rendering replaced with progressive refine , removal of branched path tracing and removal of OpenCL support.
Volumetric rendering will also be replaced with better algorithms.
Best Free Noise Reduction Plugin to Use (Even if You’re a Pro) | Noise, Noise reduction, Reduction
Then, head into the plugin and turn off the noise usually an analogue button. There are great free noise reduction plugins out there, so you don’t need to purchase one for basic noise removal. However, if you have trickier noise to remove, and don’t understand much about VST plugins, then you should purchase one that can help do the work for you. You may not need a paid one, but they’re better. Here’s our complete list of the best noise reduction plugins in But, that doesn’t limit their use to just TV and film production.
They’re fantastic audio plugins that can be used right inside your DAW, or can be used in their standalone software — Acoustica. We personally use De-Noise for cleaning up foley, and instrument recordings , before levelling them out using normalisation tools, or dragging them in a project.
And, we can safely say that De-Noise is the best noise reduction plugin we’ve ever used. Sometimes noise reduction can introduce artefacts, with De-Noise this doesn’t happen unless you go overboard with the settings.
You get a nice, clean noise removal , that doesn’t introduce any unwanted artefacts , and is capable of cleaning the background noise, or problem areas of your recording, precisely and easily. De-Noise also takes the guesswork out of noise reduction and offers a listen mode , which will listen to your recording and learn the noise reduction profile it needs.
There’s also a dynamic response mode, which adapts to your recording over time. This is especially useful for recordings, or samples that change drastically over time, and need the noise reduction to morph to the sound. Without this, you would have to spend a lot of time automating a lot of parameters! De-Noise also comes as part of Acon Digital’s restoration suite, which means you’ll get:.
It’s a fantastic tool for vocals too, but if you’re looking for podcast gear , we’d recommend checking out Acon Digital’s Dialogue Extract tool. It’s also part of Acoustica 7, which we’d highly recommend getting the entire suite — it’s pretty much a cheaper version of iZotope RX.
It’s pretty similar to Acon Digital’s De-Noise in terms of what options you have for control but differs slightly. The first difference you’ll notice is the interface, and it’s pretty unappealing. The noise reduction is great, and if you can get over this, then you’ll be fine, but we personally aren’t a fan of plugins that don’t have a clean UI.
The quality of noise reduction makes up for this, and the sheer amount of control you get is insane. With Z Noise you get a 5 band EQ that can be used to shape your noise profile , helping you identify and reduce those problematic background frequencies.
Like De-Noise, this can also be used in conjunction with the learn function that automatically detects the right profile to apply to your audio. You’ll also notice there’s an extra added layer of control over De-Noise, with attack, release and transient control for your noise reduction, which is extremely useful if you know what you’re doing and can make a huge difference to the end result of a session.
Waves Z Noise additionally has adaptive noise reduction , meaning that it can quickly change to sudden movements of wind, increased hum etc. And has a useful threshold control, so that Z Noise will only kick it once it hits a certain volume. Sonnox’s Oxford range is almost essential when it comes to mastering. DeNoiser is a noise reduction plugin that offers surgical noise reduction in real-time and includes a De-Hisser unit too. With DeNoiser you got a whole range of options and an amazing noise profile algorithm that automatically detects the right noise profile for your recording.
And, although most of the plugins on this list do that, what makes DeNoiser different is the freeze option that lets you freeze your audio in place to remove a specific type of noise. This becomes useful when using multiple instances in the mixing process because you can target one instance for one specific noise, allowing the noise reduction to be more precise and clean.
There’s also a separate De-Hisser that focuses on hiss , leaving the noise module for things like hum, crackle or other annoying audio imperfections you want to remove. De-Noiser offers the best control over noise profiles on this list and we’d recommend it for pinpointing and removing specific noises , rather than just a blanket over your audio that removes the background noise.
It proves this because there’s a 10 band EQ, that you can use to shape your noise profile. On top of this, DeNoiser includes warmth control , to add subtle, harmonic distortion to your audio.
This is useful because noise reduction can flatten your sound and ruin the natural EQ curves, the harmonic distortion attempts to preserve your sound as it is naturally. Waves NS1 is a noise reduction plugin that has been designed with simplicity in mind. And, although it may look simple, the results this plugin can get are pretty incredible. The NS1 is mostly used by people who are into video editing, and you’ll often come across it in Adobe Premiere Pro tutorials.
It’s the easiest noise suppression VST we’ve ever tried out. All you do it pull the slider down, until you start to hear it react on your audio, and it will apply an adaptive noise reduction profile to your video, or recording. Load up a Waves NS1, dial a setting in, and within a couple of seconds, you’ve got noise-free audio that sounds perfect. Antares makes some of the best autotune plugins , and are actually the first company to invent Auto Tune technology.
Every other company is technically a vocal pitch editor because Antares own the trademark for Auto Tune. Anyway, interesting facts aside, Soundsoap is Antares answer to noise reduction , and is built especially for vocal production, but can be used for video or any other of your noise suppression needs. Soundsoap has a learn button that automatically detects the noise in your recordings and then applies the right noise profile. It does this in real-time so there’s no need to process a signal, you just turn up the Noise Reduction knob to attenuate the noise.
Preserve voice does exactly what you think it does… preserves the voice , and remove rumble … removes rumble. There are also options like De-Clip in Soundsoap that aren’t found in any of the other plugins on this list. This can resuscitate overly distorted recordings , or video footage, saving your bacon on multiple occasions.
And, on top of that, there’s a boost option for recordings that are too quiet. This boost option is great because often when you increase the gain of a noisy recording, it will increase the noise with it, boost doesn’t do this, and increases the volume while removing the noise. It does this by adding harmonic distortion to bring back those frequencies that could be lost. And, when you thought it couldn’t get any better there’s also a dedicated de-hum slider, that focuses on removing hum.
Soundsoap is a fantastic noise suppression VST, that will give you studio-quality recordings, quickly and easily. It’s a simple and intuitive noise removal plugin , that focuses on getting a clean sound quick. Almost like the Waves NS1, but with more control and features. ERA 5 is both a hiss removal tool and a hum reduction plugin.
It has a saw wave button you can press when working with buzz noises , to specifically target that. It relies on focus buttons , that focus on specific areas of the frequency spectrum and applies a noise profile based on that.
Then there’s the processing knob. The higher this goes, the more noise reduction is applied to your signal. The noise removal plugin in the ERA 5 bundle is fantastic, but it’s not the best pick if you want clean audio. You might want to go with one of the other options. However, the ERA 5 bundle has some truly amazing tools. Sound Recovery is a plugin by Bitsonic that’s so good, it won the KVR developers challenge back in It’s a free noise reduction VST, that not only removes noise from audio but also works as an audio restoration tool.
The main objective of Sound Recovery is to repair difficult to understand dialogues or pieces of audio that have lost a lot of important information. On top of this Bitsonic uses multi-band Denoiser that can remove both the low rumble and the high-end hiss-style noises. This automatically detects the noise profile needed for your audio and applies noise reduction based on that. If you are only removing noise, you’ll want to make sure that you don’t enable recovery or enhancer, otherwise, it will apply the overdrive to your signal, adding harmonics you might not need.
There is also a Split Freq feature that allows you to be specific about which section of your audio needs the most restoration. Using this will give Sound Recovery the information it needs to be able to restore your audio well. Bertom Denoiser is a free noise reduction plugin that freetousesounds uses to clean up his amazing collection of free foley samples from around the world. We’ve personally used this plugin to clean up our foley packs too, before we got Acon Digital’s DeNoise plugin.
Bertom is free denoiser plugin and does the job exceptionally well if you’re on a budget. However, it requires a bit more input from you for it to work to its best ability. You can create great, clean sounding recordings, samples or even clean up videos using Denoiser. There is a 5 Band noise profile EQ , with 2 filters included, giving you the same level of precision as Waves Z Noise in terms of noise profiling. You’ll need one. You will need noise reduction when you want to remove things like hiss, buzz, hum etc.
If you have hiss in your tracks and they’re entirely electronic, it’s likely a setting you have on a plugin that you need to turn off. To find this, you’ll have to look at your meters when everything is quiet and see which channel the culprit is.
Then, head into the plugin and turn off the noise usually an analogue button. There are great free noise reduction plugins out there, so you don’t need to purchase one for basic noise removal.
However, if you have trickier noise to remove, and don’t understand much about VST plugins, then you should purchase one that can help do the work for you. You may not need a paid one, but they’re better. Here’s our complete list of the best noise reduction plugins in But, that doesn’t limit their use to just TV and film production.
They’re fantastic audio plugins that can be used right inside your DAW, or can be used in their standalone software — Acoustica. We personally use De-Noise for cleaning up foley, and instrument recordings , before levelling them out using normalisation tools, or dragging them in a project. Sometimes noise reduction can introduce artefacts, with De-Noise this doesn’t happen unless you go overboard with the settings. You get a nice, clean noise removal , that doesn’t introduce any unwanted artefacts , and is capable of cleaning the background noise, or problem areas of your recording, precisely and easily.
De-Noise also takes the guesswork out of noise reduction and offers a listen mode , which will listen to your recording and learn the noise reduction profile it needs.
There’s also a dynamic response mode, which adapts to your recording over time. This is especially useful for recordings, or samples that change drastically over time, and need the noise reduction to morph to the sound. Without this, you would have to spend a lot of time automating a lot of parameters! De-Noise also comes as part of Acon Digital’s restoration suite, which means you’ll get:.
It’s a fantastic tool for vocals too, but if you’re looking for podcast gear , we’d recommend checking out Acon Digital’s Dialogue Extract tool. It’s also part of Acoustica 7, which we’d highly recommend getting the entire suite — it’s pretty much a cheaper version of iZotope RX. It’s pretty similar to Acon Digital’s De-Noise in terms of what options you have for control but differs slightly. The first difference you’ll notice is the interface, and it’s pretty unappealing.
The noise reduction is great, and if you can get over this, then you’ll be fine, but we personally aren’t a fan of plugins that don’t have a clean UI. The quality of noise reduction makes up for this, and the sheer amount of control you get is insane.
With Z Noise you get a 5 band EQ that can be used to shape your noise profile , helping you identify and reduce those problematic background frequencies. Like De-Noise, this can also be used in conjunction with the learn function that automatically detects the right profile to apply to your audio.
You’ll also notice there’s an extra added layer of control over De-Noise, with attack, release and transient control for your noise reduction, which is extremely useful if you know what you’re doing and can make a huge difference to the end result of a session. Waves Z Noise additionally has adaptive noise reduction , meaning that it can quickly change to sudden movements of wind, increased hum etc.
And has a useful threshold control, so that Z Noise will only kick it once it hits a certain volume. Sonnox’s Oxford range is almost essential when it comes to mastering.
DeNoiser is a noise reduction plugin that offers surgical noise reduction in real-time and includes a De-Hisser unit too. With DeNoiser you got a whole range of options and an amazing noise profile algorithm that automatically detects the right noise profile for your recording. And, although most of the plugins on this list do that, what makes DeNoiser different is the freeze option that lets you freeze your audio in place to remove a specific type of noise.
This becomes useful when using multiple instances in the mixing process because you can target one instance for one specific noise, allowing the noise reduction to be more precise and clean. There’s also a separate De-Hisser that focuses on hiss , leaving the noise module for things like hum, crackle or other annoying audio imperfections you want to remove. De-Noiser offers the best control over noise profiles on this list and we’d recommend it for pinpointing and removing specific noises , rather than just a blanket over your audio that removes the background noise.
It proves this because there’s a 10 band EQ, that you can use to shape your noise profile. On top of this, DeNoiser includes warmth control , to add subtle, harmonic distortion to your audio. This is useful because noise reduction can flatten your sound and ruin the natural EQ curves, the harmonic distortion attempts to preserve your sound as it is naturally.
Waves NS1 is a noise reduction plugin that has been designed with simplicity in mind. And, although it may look simple, the results this plugin can get are pretty incredible. The NS1 is mostly used by people who are into video editing, and you’ll often come across it in Adobe Premiere Pro tutorials. It’s the easiest noise suppression VST we’ve ever tried out.
All you do it pull the slider down, until you start to hear it react on your audio, and it will apply an adaptive noise reduction profile to your video, or recording. Load up a Waves NS1, dial a setting in, and within a couple of seconds, you’ve got noise-free audio that sounds perfect. Antares makes some of the best autotune plugins , and are actually the first company to invent Auto Tune technology. Every other company is technically a vocal pitch editor because Antares own the trademark for Auto Tune.
Anyway, interesting facts aside, Soundsoap is Antares answer to noise reduction , and is built especially for vocal production, but can be used for video or any other of your noise suppression needs. Soundsoap has a learn button that automatically detects the noise in your recordings and then applies the right noise profile.
It does this in real-time so there’s no need to process a signal, you just turn up the Noise Reduction knob to attenuate the noise. Preserve voice does exactly what you think it does… preserves the voice , and remove rumble … removes rumble. There are also options like De-Clip in Soundsoap that aren’t found in any of the other plugins on this list.
This can resuscitate overly distorted recordings , or video footage, saving your bacon on multiple occasions. And, on top of that, there’s a boost option for recordings that are too quiet. This boost option is great because often when you increase the gain of a noisy recording, it will increase the noise with it, boost doesn’t do this, and increases the volume while removing the noise.
It does this by adding harmonic distortion to bring back those frequencies that could be lost. And, when you thought it couldn’t get any better there’s also a dedicated de-hum slider, that focuses on removing hum. Soundsoap is a fantastic noise suppression VST, that will give you studio quality recordings, quickly and easily.
It’s a simple and intuitive noise removal plugin , that focuses on getting a clean sound quick. Almost like the Waves NS1, but with more control and features. ERA 5 is both a hiss removal tool and a hum reduction plugin.
It has a saw wave button you can press when working with buzz noises , to specifically target that. It relies on focus buttons , that focus on specific areas of the frequency spectrum and applies a noise profile based on that. Then there’s the processing knob. The higher this goes, the more noise reduction is applied to your signal. The noise removal plugin in the ERA 5 bundle is fantastic, but it’s not the best pick if you want clean audio. You might want to go with one of the other options.
However, the ERA 5 bundle has some truly amazing tools. So here is the complete list of the best free noise reduction VSTs in Sound Recovery is a plugin by Bitsonic that’s so good, it won the KVR developers challenge back in It’s a free noise reduction VST, that not only removes noise from audio but also works as an audio restoration tool.
The main objective of Sound Recovery is to repair difficult to understand dialogues or pieces of audio that have lost a lot of important information. On top of this Bitsonic uses multi-band Denoiser that can remove both the low rumble and the high-end hiss-style noises.
This automatically detects the noise profile needed for your audio and applies noise reduction based on that. If you are only removing noise, you’ll want to make sure that you don’t enable recovery or enhancer, otherwise, it will apply the overdrive to your signal, adding harmonics you might not need.
There is also a Split Freq feature that allows you to be specific about which section of your audio needs the most restoration. Using this will give Sound Recovery the information it needs to be able to restore your audio well.
Bertom Denoiser is a free noise reduction plugin that freetousesounds uses to clean up his amazing collection of free foley samples from around the world.
[The 6 Best Noise Reduction Plugins (And 6 Best Free VSTs)
We have tested the top 6 VST plugins for voiceover and dialogue cleaning available in , and we will review them in this article.
A voiceover is a narration of information over a video but without the speaker appearing on screen. Voice has a particular feature not found in any other living being on Earth; it is human. But to make that voice enjoyable, clear, present, and alive, we need to record it with the right tool. Over the years, vocal processing has evolved, and new techniques appear to improve the sound of the voices.
Many recording and broadcasting engineers are listening carefully and continuously improving those recorded vocals , pursuing perfection. Voxessor is a plugin that instantly improves your vocal recording or broadcasting. It covers all the aspects needed to treat a voice: noise gate, compressor, de-esser, and EQ, all in a reduced set of commands. It is beneficial for online activities while recording because it works with incredible speed.
The plugin detects if the incoming signal has to be processed or not. The main selector lets you EQ the human voice appropriately, depending on the source. It accepts sources from low male voices to highest girl ones. Key Features:. All leveling capabilities auto-level, compressor, noise gate are present and include a fully tunable de-esser.
It supports matching EQ with a vocal analyzer and a character voice modeling. All these make this plugin a handy tool for every voice.
Simple, slight, and powerful. Extract: Dialogue is another class of plugins for the handling of voices. Extract:Dialogue plugin separates dialogue from common types of noise — generally background noise — such as rustle, wind, hum, traffic, plosives, and mouth clicks and smacks. The use of this plugin is to remove any noise from the voiceover surgically. The algorithm can work in real-time and uses deep learning technology.
You simply add this plugin to your dialogue bus or track, and magic appears. This control is helpful in cases where you need environmental noise, for example, news reports or sports transmission. And you cannot find the deep-learning technology included in this plugin anywhere near this price range.
Vocal Cleaner is a plugin that takes a dirty vocal recording and converts it to a shining finished production. You, as a producer, can forget the details of parameters to focus on what is necessary, the voice. As you can imagine, this plugin was conceived with the mind put on a musical production.
The idea behind this plugin is to prepare the initial recording to a posterior polish of compression, saturation, and reverb. But since the preparation tasks are the same, voiceover tasks take advantage of this plugin. The main three stages are the faders for the de-noise, de-esser, and gate processing. Once you establish the thresholds, a set of intelligent algorithms optimize the output with different tones : bright, dark, or natural.
Finally, you need to determine how much presence you need, and voila, your voice is ready to shine. WA Production Vocal Cleaner is one of those plugins I feel comfortable working with because only the necessary controls and metrics are there. All the things you need are there. That, combined with intelligent processors and state-of-the-art algorithms, is a warranty of good results.
But with these plugins, Accusonus provides more control and customization to achieve a crystal clear voice. Furthermore, they allow handling either de-essing or harshing, even if the audio is not a vocal recording. It is simple. Configuration is quick; the results are fast. You see and hear what you are doing. Its algorithms are perfectly tuned, its interface design is professional, and its control over the sidechain is complete.
It has an expert mode with customizable sidechain options and linear-phase oversampling. Hence it will not add any undesired artifacts. The implementation of sidechaining and ducking are beneficial features for radio broadcasting.
FabFilter Pro-G is one of the best plugins for processing audio dynamics. It provides all the tools you need to obtain the best audio signal.
However, it is too much if you only need a plugin for voiceover. It exceeds all expectations, and your vocals will be great. Waves products are a synonym of good quality.
WNS Noise Suppressor is a plugin to reduce noise from any vocal recording. As with every plugin from the family, WNS performs nicely and smoothly. It works in real-time with zero latency.
You can use it with any vocal source, but it is ideal for dialog, narration, voiceovers, and broadcasting. NS1 comes with only one fader: the threshold , the minimum volume before noise reduction. WNS , though, includes a set of frequency filters.
Audio engineers can identify the noise frequencies and isolate the noise from those frequencies exclusively using said filters. Similarly, while NS1 employs an attenuation bar to visualize the reduced noise , WNS shows the reduction in a spectral display , emphasizing the frequencies affected by the plugin. It is robust and well-designed. It has automatic processing and customizable parameters.
It is intuitive, and you can trust in it. Sadly, it has recently announced that it will not develop additional software or audio plugins. Fortunately, you can still find their plugins on several archive sites of audio plugins. Sleepy-Time DSP plugins are beautifully designed and optimized for fast performance. Lisp , in particular, is a high-precision de-esser plugin. It uses an advanced transient detection algorithm to reduce sibilance.
Bertom Denoiser is a whole terrain noise reduction plugin. It removes noise from music, post-production, voiceover, and dialogue. Further, it features a simple user interface; user-friendly and optimized for a fast cleaning up. You can use it during a live broadcast because of its zero-latency processing. Denoiser focuses on setting filters high-pass and low-pass and five different frequency bands. You count with five sliders to control every band. Once the noise frequencies are located, you can control the amount of reduction with another fader.
Despite its simple interface, this freeware plugin is an advanced noise production tool. It provides outstanding results while being easy to use and very light on CPU consumption.
Bertom Denoiser released this plugin recently. It uses state-of-the-art reduction techniques and is powerful and efficient.
I will not surprise if this free plugin becomes a licensed product soon. Cockos ReaGate is one of the most configurable noise gates in the market. It not only comes with the standard parameters, like attack, hold-value, release, and reduction percentage, it also adds parameters for lookahead of the signal, hysteresis control, and the main detector input.
Cockos ReaGate is available for Windows 98 or higher bit or bit. It comes in VST 2 format only. Cockos ReaGate plugin is where you can customize the process of noise gating. You will control this gate. If you are familiar with noise gates and their parameters, this plugin will expand your capabilities. Replaced With RX 9 Advanced. Although iZotope designed and developed RX for professional production activities, it also focused on vocal production.
If you need to move forward on voiceover production, you will find in RX8 an outstanding tool. It comes as a plugin and as a standalone application. I will enumerate here the processing tools that are not present on any of the plugins described below: de-breath , de-reverb , ambiance-match , center-extract , de-bleed , de-clip , de-crackle , de-wind , de-rustle.
These are only for vocal processing. The power that RX8 provides is a lot. But you count with many other features like matching-EQ, music-rebalance to extract vocals from music , mouth de-click, audio deconstruction, spectral repair, loudness level , and pattern interpolation.
All the functions that iZotope RX8 features are way out of the scope of voiceover. But in vocal recording, the software is used for forensic tasks , where the audio engineer needs to restore poor-quality recordings. RX8 also comes with several statistics like spectrum stats and waveform measurements.
It also provides automation tools and scripting to process multiple audio clips at once. Developed as audio post-production software , iZotope RX8 Advanced is a complete set of editing modules usable either as plugins or standalone applications.
So, it might be over-featured for simple voiceovers. For expert users, RX8 is fantastic.